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DOCUMENTATION
Documentation:
Small example GDD for Hollowborn: Combat Design
This is a short document that covers my combat design for my most recent project Hollowborn. It covers some of the design goals of the project as well as a list of mechanics that will need to be implemented.
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I have some other examples of documentation, such as flow diagrams, research boards, and more, so please feel free to contact me about these if you are interested. You can find my contact information below.
Example Diagrams:

Click images to view in greater detail

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